Chapter 88: Uehara’s Current Status!
Chapter 88: Uehara’s Current Status!
Uehara didn’t know that his actions had attracted the attention of Sunagakure, let alone that the Fourth Kazekage wanted to use him to test Gaara’s combat effectiveness.
If Nagato and Konan knew this matter…
They’d probably thank them for delivering a Bijuu to their home.
Uehara’s self-confidence had swelled to the extreme because he had just finished another advanced mission.
[Advanced Mission 4: Kill ten official Jonin (10/10)]
[Reward: 3000 life energy, 3000 chakra energy, 3000 gold coins, increase life energy and Chakra recovery rate by 100% and a passive skill Presence of Mind]
Uehara took a look at the next and possibly last advanced mission in his system panel. It was to kill Five Kage-level characters. There was no way he could complete it anytime soon.
Looking at the 4,000+ gold coins in the system, Uehara fell silent before trying to buy a second Seraph Embrace in the mall.
He could buy it.
Were there no restrictions on this thing?
There was, and sure enough, the number of purchases was restricted.
The moment Uehara saw his second Seraph Embrace, it disappeared from the store. It seemed like the limit was 2.
But this was normal.
The Seraph’s Embrace reduced Chakra consumption by 25% and cooldown by 20%. If you saved enough money to buy five or six, skills wouldn’t use chakra, and they could be used continuously.
However, after his purchase, Uehara’s brows furrowed slightly. Something was wrong, why did all 4000 gold coins disappear?
He had more than 4,800 gold coins, but he only had 20 gold coins left.
Uehara’s face turned unsightly. The shop had clearly stated that the price of the Seraph’s Embrace was 3,200 gold coins.
This garbage system would be punished sooner or later.
It truly deserved to be a gift from the profiteer of a bookstall owner, turns out there was fine print stating that the price of the second piece of equipment was 50% more expensive.
The advanced mission was finished, and the hard-earned gold coins had been spent. It was impossible to improve this much again in the near future.
It had been a long time since he had checked what he had obtained.
*****
[Name: Uehara Naraku
Gender: Male
Birthday: Konoha April 4th, 44th
ID number: ( Mosaic)
Life Energy: 6601/6601 (standard Quasi-Kage’s have 3000 – 10000)
Chakra: 6475/6475 (standard Quasi-Kage’s have 3000 – 10000)
Life Energy Recovery: 9/s
Chakra recovery: 4.5/s
Available skills:
[Dancing Air Technique: Enables flight through the use of Chakra, consuming 3 points of Chakra per second. No cooldown.]
[Command – Shockwave: By forming a chakra doll, a space-time gravitational force is released, dragging enemies around the doll towards the doll. The range is equal to the amount of Chakra used, with a minimum of 100 points. Cooldown, 110 seconds.]
[Wind Barrier: By releasing Wind-Style Chakra, a wall of wind is formed to block enemy attacks, the size is equal to the amount of Chakra used, with a minimum of 50 points. Cooldown, 26 seconds.]
[Myriad Heavenly Thunder Prison: A circular lightning storm is formed around you by releasing Lightning-Style Chakra. The range, power, and duration are proportional to the amount of Chakra used, with a minimum of 75 points. Cooldown, 120 seconds.]
[Card Deception: A powerful card throwing technique. Every fourth card you throw gains a formidable power. No cooldown.]
[Life Form Disintegration Ray: A powerful ray is released by your eyes. It analyzes the enemy’s life characteristics and disintegrates the enemy’s body over 2.5 seconds. The duration is proportional to the amount of Chakra used with a minimum of 100 points. Cooldown, 120 seconds.]
[Moment of Sacred Judgment: An invincible shield appears around you or someone else for 3 seconds. Simultaneously, a holy blade will appear around them and cause great damage to their surroundings. The duration is proportional to the amount of Chakra used with a minimum of 100 points. Cooldown, 160 seconds.]
[Multiplying Explosive Tags Technique: (no description)]
[Charming Transformation: You can disguise yourself as any living creature. The disguise will last until it is broken or until this skill is used again. Consumes 100 Chakra. Cooldown, 2 seconds.]
[Mayfly Technique: Fuse yourself with the soil, allowing you to move underground with ease. This technique hides all traces of your aura whilst active. Consumes 3 Chakra per second spent underground.]
[Secret Art · Redmist Wave: Release a cloud of smoke that makes you invisible for 5 seconds. While invisible you cannot be hit. Restore 40% of your Chakra. Cooldown 20 seconds.]
[Great Shark Bullet Technique: Summon a giant shark that, after 2 seconds, surges out of the ground to attack. The shark will attack all targets within the area. Consumes 100 Chakra. Cooldown, 80 seconds.]
[The Spear of Darkness (contract): Life energy and Chakra +10% for both parties]
[Destiny of the Contractor: When the contractor is near you, you can summon them to your side for 4 seconds. For the duration of this skill, the contractor is invincible and cannot be targeted. Once this skill ends, the contractor is returned to their original position. The duration is proportional to the amount of Chakra used, with a minimum of 100 Chakra. Cooldown, 120 seconds.]
[Purification: Purge all negative effects affecting you. Cooldown, 210 seconds]
[Howl of Raging Waves: Summon a wave from under your feet that sweeps all enemies in front of you. The skill range’s range is proportional to the amount of Chakra consumed with a minimum of 100 Chakra. Cooldown, 100 seconds.]
[Distorted Space: After a delay of 0.5 seconds, a spatial distort that lasts 3 seconds will appear in the target area. The area within it is isolated from the outside world. Those who try to cross the spatial barrier will be stunned by Space-Time Ninjutsu. The duration and area of effect is proportional to the amount of Chakra used, with a minimum of 100 Chakra. Cooldown, 15 seconds.]
[Destiny: Reveal the location of all living creatures within 100km for 6 seconds, includes ninjas using stealth, transformation, and clone ninjutsu. After 1.5 seconds you may teleport beside any person with a 50 km radius. The range is proportional to the amount of Chakra consumed with a minimum of 100 points. Cooldown, 150 seconds.]
[Mystery and Compassion: Create a shield around a teammate, protecting from a single blow, then teleport to their location. Consumes 100 Chakra. Cooldown, 160 seconds.]
[Wordless Fear: Use Chakra to create and implant a nightmare into the enemy’s brain, causing them to experience their worst nightmare for 2 seconds. Consumes 60 Chakra. Cooldown, 10 seconds.]
[Twilight Blade: Summon a Chakra Soul Blade that can be used to attack. Consumes 2 Chakra per second.]
[Spirit’s Refuge: Activate a defensive enchantment through the soul blade. Teammates within range of the defensive enchantment can not be harmed for 2 seconds. Consumes 40% of your maximum Chakra. Cooldown, 15 seconds.]
[Shadow Dash: Perform an unstoppable sprint in a specific direction. Consumes 150 Chakra. Cooldown 15 seconds.]
[Stand United: Duplicate skill detected. Removed.]
[Astral Infusion: Consume 10% of your current life energy and Chakra to replenish a corresponding percentage of life energy and Chakra to your allies. Cooldown,6 seconds.]
[Planting Mushrooms: Generate an invisible poisonous mushroom within the target area using Chakra. It provides a small amount of vision within the target area and, when a target steps on it, it explodes and poisons them. The size of the mushroom is proportional to the amount of Chakra consumed with a minimum of 100 points.]
[Presence of Mind: Every time you kill an enemy, regain 20% of your maximum Life Energy and Chakra.]
[Rise, Sand Soldier: Summon a sand soldier in the target area. The sand soldier can freely attack your enemies. Each sand soldier lasts for 9 seconds. The duration is proportional to the amount of Chakra used, with a minimum of 40 Chakra. Cooldown, none.]
Equipment:
Tears of the Goddess:
· Chakra +250
· Chakra accumulation +750
· Returns 10% of the Chakra spent on Ninjutsu.
Embrace of the Seraphim (2):
· Chakra +1400
· Skill Cooldown -20%
· Chakra Consumption -25%
Fanatic’s Armor:
· Life Energy +800
· Life Recovery +200%
· Skill Cooldown -10%
· Passive Skill: Heart of the Fanatic. If the user has more than 3000 max Life Energy this skill is activated. If the user receives no damage within 6 seconds, 5% of their maximum life energy will be restored every second. (Activated)
Summoning Contract:
Galio the Colossus of Justice. Consumes 3000 Chakra.
Titan of the Depths Nautilus. Consumes 2000 Chakra.
Remaining Gold Coins: 20]